Will you go on vacation with each other or build the house of your dreams? Will you raise a big family, or do you prefer to party with friends every evening? Why not both?! Go ahead — try to have it all!
Bringing a refreshing new approach to one of Poland’s best-known and most popular games – “reverse drafting” cards for your opponents. On your turn, pick one animal card to add to your own farm, then choose another animal card for one of the other players’ farms.
Medium and light Games
Coin-Up is a retro-style pixel painting card game where players compete to be the first to color their 8 X 8 pixelated picture. They compete to choose the best paint cards with the specific shapes and colors that fit their picture.
Players choose an action that will allow them either to choose first from weaker paint cards or choose last from stronger paint cards.
Co-designed Simone Luciani.
For 2-5 players, 15-30 minutes, age 8+
Play as spicy pepper enthusiasts who grow peppers together in a community garden. Use the innovative drafting mechanism to harvest the best peppers. Combine them all while trying to make the best and hottest hot sauce.
For 2-4 players, 20-30 minutes, age 8+
A worker placement and engine building game in which players build a pyramid that only their opponents can activate. Cards offer different benefits for both the activating and the activated players. Players need to lure their opponents to use their pyramid by building the most attractive pyramid while carefully balancing what benefits they offer vs the benefits other players offer them.
For 3-5 players, 30-45 minutes, age 10+
A deck building & destruction game where you start with a large and simple deck.
During the game you’ll upgrade and buy new cards but every card you play leads you closer to losing health.
Each time you reshuffle your deck, you must decrease its size and make the challenging choice of which cards to remove and which ones to keep until your deck is equal in size to your life total.
For 2-4 players, 45-60 minutes, age 10+
A tile placement, attractiveness mechanic game. Players are the children of gods who create a new Earth together. You will increase the attractiveness of certain territories by marking them close to your rivals. This will give you rewards but will also help your rivals. Then you will grab your territories to create a planet, while reducing the benefits of your opponents’ territories.
For 2-4 players, 45 minutes, age 10+
For 2-5 players, 45 minutes, age 10+
A negotiation and bluffing card game with engine building and drafting elements. Players first build dungeons and balance whether to take the risk of exposing their cards for rewards or to keep them hidden and safer from attack. Then players attack rival dungeons, negotiate and invite other players to join their attack but that will mean sharing the loot.
An asymmetric engine building game in which 2 players compete to deliver the most orders for customers from a moving conveyor belt. Each served order allows one manipulation of the dishes to serve more orders, build your engine and gain new individual scoring opportunities.
For 1-2 players, 30 minutes, age 8+
A bidding and tile placement game where you develop your glorious court of artisans. Each round, double-sided tiles with special abilities are offered for bidding. You will need to choose wisely how to balance your income and glory engine and when to flip from one to the other.
For 2-5 players, 30 minutes, age 8+
An engine building game in which players race to acquire robot parts to physically build their 3D Ultra-bot.
The game introduces a unique worker placement mechanism in which your placement creates better options for your opponents.
For 2-5 players, 45 minutes, age 8+
Roll and Write series
A dungeon crawler game, where players will roll and craft their terrifying dungeon while creating the weakest character for their opponents to use. Then the players must explore the dungeons, fight monsters, level up their characters and race to loot the treasure first. Each game players will draw their dungeon with unique new patterns.
For 2-6 players, 90 minutes, age 14+
Roll Your Mech
A light, asymmetric ‘pick up and deliver’ war game. Start by customizing your mechs and strategy with roll and write mechanics. Then deploy your mechs to destroy your opponents and demolish their bases. Or you can quickly sneak in & harvest the rich minerals, leaving your rivals to fight one another.
For 2-4 players, 60minutes, age 12+
A partial real time cooperative campaign with no alpha player, where players work together to build automated factories on modular tiles, chaining them together with the goal of building the floating city Frozen Eden. The game provides the sense of achievement and complexity of a 3 hour board game in a 1 hour time-frame.
For 2-4 players, 60 minutes, age 12+
A hybrid strategic board game with a unique time travel theme, designed to support a Kickstarter campaign. An innovative time consistency mechanism creates a chaotic gameplay that emphasizes the fragile consequences of time travel and causes tension and suspense throughout the gameplay. Players create and change events in the past to gain influence and resources in the present.
The game introduces a unique butterfly effect where actions in later rounds can undo actions from previous rounds in a chain reaction.
For 2-5 players, 90minutes, age 14+
A competitive area control and engine building strategy game to build an alien interstellar drive. Xenoware provides a unique mechanic that forces competing players to collaborate in order to develop their personal engine and be the first humans to reach across the stars.
For 2-5 players aged 14+, 90 minutes
Write your Snakes & Ladders
A re-imagining of the classic Snakes & Ladders game using roll & write mechanics with a customizable magnetic board. The game aims to introduce young children to board games & the roll & write genre. While you advance your token further on the board, other players will gain more marks on their sheet and add their own snakes and ladders to the board.
For 2-4 players, 10 minutes, age 5+.
A quick real-time arithmetic game for families and classrooms that brings fun to math exercises and leaves you wanting to play again. Players can
split into teams and allow the children to beat their parents.
For 1-6 players, 10 minutes, age 6+
A party card game where players compete to create the best conspiracy while being tackled by their rivals.
Then the players choose which conspiracy is the most entertaining and hilarious.
For 3-8 players, 45 minutes, age 12+.
Looking for Localization Partners for Upcoming Titles
Humanity has become more daring when sailing the seas. More and more pirate ships venture into the forbidden seas of the gods, endangering their underwater kingdoms and the strange creatures that live there. In Sea Dragons, you must protect the seas by sinking pirate ships, collecting their treasures, and becoming the legendary protectors of the aquatic kingdoms. Co-designed with Pini Shekhter and Simone Luciani.
For 2-5 players, 30 minutes, age 8+
A village building campaign. As the mayor you will put your management skills to work adding new buildings, coping with events and steering your village towards prosperity. Focus on building your town’s engine by adding complementary buildings and enhancing your reputation. Plan for growth wisely through the chapters in order to win the campaign!
For 2-4 players, 45 minutes, age 10+